Crashing after getting caught
The game crashes when the entity catches you. One player's fix is the -dx11 launch option; another player says it made things worse.
Does -dx11 stop the crash?Reports conflict
Report 1: it worked
Forcing DirectX 11 by adding -dx11 to the game's launch options in Steam stopped the crash after getting caught. The same player also saw a large frame rate gain on Steam Deck.
Report 2: it did not
Still had the same problem with -dx11 set, and with it the game would not even open.
Later, from the first poster
The fix may only apply to Steam Deck or Linux. They run the game through Proton 11 and GE Proton.
We have not tested either report. Both are shown because they disagree.
More from players
Same problem, another thread
A player says the game crashes every single time the entity kills them.
What the official posts say
None of the official posts so far mentions a crash after getting caught.
OfficialN001: Official Steam announcements, collected 2026-09-20 (opens in a new tab)The store lists DirectX 11 in the minimum requirements and DirectX 12 in the recommended ones.
OfficialS001: Steam store page, collected 2026-09-20 (opens in a new tab)
Our reading, not a tested fix
Treat -dx11 as something to try, not a fix. If the game stops launching after you add it, take it out of the launch options again.